![]() ![]() ![]() Battlefleet Gothic seems almost custom built to support this, with what genuinely feels like the slowest combat I've ever encountered in a strategy game, but since there's very rarely anything fixed to defend, it seems like a hindrance more than anything else. It resembles turtling in many ways, only that I'm more than happy to expand once I'm happy enough with the security of what I've already got. In strategy games I have always moved for a small, methodical, expansion. The downside is that once I started playing the game, I saw that it really wasn't. The fantasy space setting, the fleets of cruisers, battleships and smaller escort vessels. Does this bode well for Battlefleet Gothic? I came into the game wanting to love it. However, there has also been a recent glut of space-based, as well as strategy games in general. It's become quite a common occurrence to see a game based on a Games Workshop property recently, all seemingly placing themselves inside the tactics or strategy genre ( with Vermintide being a notable exception) it's easy to see why the Warhammer 40K setting lends itself to the genre without over-saturating the market by itself. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |